Call of Duty Infantry Maya Animation Rig
Rigging nowadays, especially for free, is a fruitless task that benefits only my dear followers. Please, if you could donate to me, I would greatly appreciate it & I can continue making free rigs.
Enjoy & you must credit me in your creations. You may not use this rig for commercial purposes.
This is simply a resource for animators, ASSETS BELONG TO ACTIVISION, I OWN NOTHING!
Socials:
https://www.youtube.com/@TeamJericho
https://www.artstation.com/jericosot
https://twitter.com/team_jerichosot
https://gamebanana.com/members/2735066
https://teamjericho1.gumroad.com/
KNOWN ISSUES:
Sometimes, when the rig is loaded, the geometry may appear in wireframe with no way of turning it off. To turn off the wireframe, simply disable "template" on the geometry group via the attribute editor.
Occassionally, if textures don't load in on first import, then you'll likely need to input them manually. Though sometimes, simply clicking on the material slots in the hypershade will load them in your viewport.