Splinter Cell Echelon Animation Rig Maya
Thanks again for downloading my rig, soon I'll be doing commissions for rigs & then the experience will be a lot better from there.
This is likely going to be my last free rig, so we're gonna go out with a banger!
Enjoy & you must credit me in your creations. You may not use this rig for commercial purposes.
Socials:
https://www.youtube.com/@TeamJericho
https://www.artstation.com/jericosot
https://twitter.com/team_jerichosot
https://gamebanana.com/members/2735066
https://teamjericho1.gumroad.com/
KNOWN ISSUES:
Sometimes, when the rig is loaded, the geometry may appear in wireframe with no way of turning it off. To turn off the wireframe, simply disable "template" on the geometry group via the attribute editor.
Occasionally, if textures don't load in on first import, then you'll likely need to input them manually. Though sometimes, simply clicking on the material slots in the hypershade will load them in your viewport.